![]() ![]() They look like the ones from moon during the step where you need to hack the buttons in the labs. Once the terminal has been hacked you need to find the corresponding button around the map. He will open a door containing the crystal or Poseidon's Eye.Īround Malkovich's tube there are four terminals, interact with whichever one has the prompt to initiate link and then hack it with the hacker from the labs. Follow him while protecting him from jumping jacks and zombies until he reaches a door in the PHD room. Go back to the dented door with the man behind it, attach the last valve and spin it to make Dr Zav to come out. Once all values are inputted correctly there will be an audio queue. Go to the area between the labs and biodome and set the pressure of each gauge with the number of the valve pipe to the value shown on the corresponding tube (if the pipe numbered 3 had the white valve set the pressure to the number on the canister from the white tube). Take note of the colour and number of the tube and canister. Each pneumatic tube should have a numbered canister sitting beneath it. Once all valves have been attached and spun go back to Malkovich and find the pneumatic tubes in one of the side rooms. Located in the M16 hallway between power and the outside area with staminup, same area as the last specialist partĪfter attaching the valve to each of the numbered pipes make sure to spin them. Next to the crafting bench best used for the specialist Located just to your right when exiting the spawn room on the cafeteria side. Located just outside the second power room/above PHD/above the button to release the mine for the uranium step Located in the cafeteria near the exit to tunnel 11 Located near the B panel in the AK74u room The valve colours and pipe numbers are as follows The pipe number and valve colour do not change game to game. Around the map there are are a number of places which say "valve needed" most of them are either steam traps or numbered pipes. Inside pick up the valve and return to the map. Go to pack a punch in the submarine and input the code on the number pad, if done correctly a door will open in the submarine to the cockpit. After successfully completing simon says the monitors will show a four digit code, one number on each screen. For the purposes of the diagram lets call each computer from left to right A B C D.Įxample: If my monitors read "2 3 4 1" I would interact with the panels in the order D A B CĪfter interacting with ever wall panel in the correct order go back to the computers and play simon says. You can tell which computer matches which wall panel by the wire connecting them. Interact with the corresponding power box/wall panel. In the labs across from the room where you find the skull there is a dented metal door, when standing near it a man inside will begin to speak.Īfter he finishes go to the AK74u room next to Malkovich (the man in the tube) and interact with the Simon Says computers. ![]() You can return to the biodome via a newly opened portal behind the diver's throne. Repeat till he dies.Īfter killing the diver go to the centre of the room to equip the one inch punch from the glowing orb. After killing a short wave of jumping jacks the diver will return to his first attack pattern. The diver will be still be standing in the centre of the room now with a shield. If you do not the attac will one shot you. Hide behind one of the pillars in the room until the energy blast is over. After dealing enough damage he will go to the centre of the room, kill any zombies not behind a pillar and charge an attack like the Keeper from DE. ![]() He will try to shoot you with his harpoon launcher which knocks you back if the projectile hits as well as having the ability to root you if you are knocked into a wall by the harpoon. After the diver spawns in kite him around the room with the zombies while shooting him with a finite damage weapon (no zap guns/wave gun or harpoon). After all the lights are gone return to the centre of the room to interact with the glowing blue light on the altar to start the diver bossfight.Īfter all players interact with the blue light the ground will collapse beneath you and a cutscene will start. Throw a grenade at each of them and the light shining above the statue will disappear. Head through the portal and you will find yourself in an open room with 4 primis statues. Place the skull on the alter in the crypt area of the biodome and fill it with souls until a blue portal opens ![]() Pick up the skull inside and head to the biodome. Go to the labs section of the map and find the office with a wheel chair and painting, go up to the desk and interact with the draw. Between rounds 5 and 7 you will encounter your first jumping jack round (if all jumping jacks are killed with 100% accuracy or no missed shots you will be rewarded with a free perk) after the round is over the last jumping jack will drop a max ammo and a key. ![]()
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